![]() And that’s when we said, ‘Well, we have to find something else. People started using hotkeys at that point, because the UI was just so hard to navigate with the mouse. ![]() “In Dune II, you’d have to single-click a unit, click on an order like ‘attack’ or ‘move’, and then click on the destination. “But the more we played it, we realised the user interface needed drastic improvement,” recalls C&C co-creator Joe Bostic. The team was, quite frankly, surprised by how much fun that formula had turned out to be. Inspired by the house politics and struggle for resources that consumed the desert planet Arrakis, Westwood had come up with an addictive formula for harvesting spice and converting that wealth into military power, which in turn could be used in the battle to secure more spice. It’s a reminder of just how early Westwood happened upon the blueprint for real-time strategy, right as many PC users were buying their first trackball mice.īack then, the developer was fresh from Dune II, its unlikely David Lynch adaptation and progenitor of the RTS genre as we know it today. But less romantically, the title evokes Internet Explorer or Acrobat Reader - sitting comfortably alongside the clearly and sensibly labelled Windows software of the mid-90s. Sure, there’s a touch of Julius Caesar’s ‘veni, vidi, vici’ in there. There’s always been something quaintly practical about the name Command & Conquer.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |